Monday, March 8, 2010

"The Canterbury Tales"

The Canterbury Tales was written by Geoffrey Chaucer in the year of 1387, during his time he was unemployed. Chaucer uses twenty-nine different characters to display specific stereotypes in society. The story begins with him meeting these people and agreeing to join their pilgrimage. Like everyone does, his character stereotypes each person upon meeting them, and so he begins to describe each character in order of their social rank or status. Each character is very important to describing the society and how people truly are. Societies are filled with all different kinds of people, and although not all of the people are good they all have a role. The world is made up of a few genuinely nice people, some scam artists, and what seems to be a lot of very evil people anymore, but unfortunately I believe that our world would not function correctly without everyone. Each one of his characters portarys a certain kind of person we all know, or maybe the person we are whether we want to believe it or not.
The narrator begins by describing each character he meets in order of their status. The first character he meets is the Knight who known as a very great and worthy man. The second is his son the Squire, who is only twenty years of age. The Squire is a very musical and loving, he is also a bachelor. The Yeoman is very handy for the Knight to travel with since he is great at caring for weapons. All those characters have a very high social status as well as many other characters. At the bottom of the social ranking was the Host who is in charge of this long journey. I have only described a few of the characters he used but all of them are very important in the story and make the story a great piece of literature.
I believe that characters make the story and just like in these tales we must be very stategic about the characters we choose for our games. We must think out the kind of people we want to use and how we want portray them. I think that characters make up how entertainment including video games, movies and books appeal to people.

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1 comment:

  1. Ashley, I love the first half of your blog! You are very right on in your position and the discussion of. However, I wish you would go into more detail in your discussion on the gamer's aspect when dealing with characterization. Perhaps provide some specific examples that you could link to. Visit some of your peers' blogs and see if they did this.

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